After a smooth entry into Shadowlands, Ula made it to level 60 in Retail Wow in just under a week. She was SIG (second in guild) after Wilhelm, who clocked in at level cap a half day or so earlier.
Apparently, a swift path to 60 is intended, with the new feature Covenants providing “rewards and perks” to keep you playing WoW. We will see.
The sojourn through the four non-Maw zones was fun most of the time. (I’ll comment on the Maw another time.) As usual, the artwork is beautiful, and I enjoyed what I absorbed of the storylines. Really, a lot of work has been put into this expansion.
Since I hadn’t played Retail in a while, many of the quest mechanics are new to me, which is refreshing. I’m also becoming less overwhelmed by all the changes to the game as I gradually figure things out.
There are lots of cinematics in the introductory quest line, many of which featured Ula herself. Such a hero!
Hero or not, Ula encountered survival challenges when soloing. She did resurrect, despite constantly being referred to as “mortal” by NPCs, but getting back to her body could be frustrating, especially in the many areas of uneven and unforgiving terrain.
My least favorite zone is Revendreth. Not that there’s anything inherently wrong with it, it’s just not to my taste. The world reminds me more of the Disneyland haunted house than World of Warcraft.
Fortunately, I like gothic architecture and gargoyles (who doesn’t?), so the experience wasn’t completely unpleasant.
I was soloing when I finally hit 60.
Of course, that wasn’t the end at all. At this point I still hadn’t finished the introductory quest line, which is required before I can make the life-altering choice of Covenant.
I persevered, but after dying and ressing multiple times and falling into an even worse mood, I finally took a break and waited for Skronk to accompany me through the rest of the line with constant heals.
And that was it’s own adventure. I’ll save the highlights, and my choice of covenant, for another post.